Comments on: Emotional Trajectory… https://blog.learnlets.com/2006/01/emotional-trajectory/ Clark Quinn's learnings about learning Tue, 11 May 2010 03:36:49 +0000 hourly 1 By: Final Paper for UMB INSDSG 602: Towards an Instructional Design of Emotional Experiences « Meme Menagerie https://blog.learnlets.com/2006/01/emotional-trajectory/#comment-91660 Tue, 11 May 2010 03:36:49 +0000 http://blog.learnlets.com/wp/?p=12#comment-91660 s slowly [...]]]> […] is something I came across recently online, on a blog posting by Clark Quinn (http://blog.learnlets.com/?p=12 ) :  I was talking about learning games a year or so ago, and mentioned a concept that’s slowly […]

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By: Clark https://blog.learnlets.com/2006/01/emotional-trajectory/#comment-43 Sat, 18 Mar 2006 00:14:20 +0000 http://blog.learnlets.com/wp/?p=12#comment-43 A colleague passed this message:

Came across a link today on the digital native/digital immigrant (http://clips.lis.uiuc.edu/2006_03.htm) that reminded me your comment is somewhat related to Kuhlthau’s Information Search Process (ISP) model, developed in 1991. [Should have thought of it sooner since I teach the thing! :-) ]
Seems there are implications here that tie to your comment and learning games although the focus is library jass.
Re: your model — am not sure I agree that motivation has to decrease unless applied to task accomplishment rather than interest.
Shows model in table format: tasks, thought, feelings, actions, strategy
http://library.humboldt.edu/ic/general_competency/kuhlthau.html
Information search challenges for designers
http://www.asis.org/Bulletin/Feb-99/kuhlthau.html

And it seemed to me that this is indeed a link worth pursuing. I’d also talked about the experience I hoped for (initial apprehension, wry recognition, etc), but decided to see if I could capture it in a graphic (my personal learning approach).

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By: Alvaro Gregori, e-learning y formación corporativa » La trayectora emocional https://blog.learnlets.com/2006/01/emotional-trajectory/#comment-27 Tue, 14 Feb 2006 17:16:41 +0000 http://blog.learnlets.com/wp/?p=12#comment-27 […] Clark Quinn (que trabaja en el diseño de juegos para el aprendizaje) sugiere una idea interesante: en realidad no diseñamos contenidos, diseñamos experiencias. […]

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