Comments on: Making Slow Learning Concrete #change11 https://blog.learnlets.com/2011/12/making-slow-learning-concrete-change11/ Clark Quinn's learnings about learning Thu, 08 Dec 2011 22:18:08 +0000 hourly 1 By: Learning different #change11 « connectiv https://blog.learnlets.com/2011/12/making-slow-learning-concrete-change11/#comment-132976 Thu, 08 Dec 2011 22:18:08 +0000 http://blog.learnlets.com/?p=2343#comment-132976 […] convinced, to get habits, to get used to, to understand, to discover, to be disappointed, etc. When learning slow, one could become aware of differences in learning and […]

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By: Paul Prinsloo https://blog.learnlets.com/2011/12/making-slow-learning-concrete-change11/#comment-132917 Thu, 08 Dec 2011 06:08:58 +0000 http://blog.learnlets.com/?p=2343#comment-132917 Clark – I may just be slow, but I still somehow don’t get “it”. Why do you call this “slow” learning?

When I initially read your posts (great stuff) I at first thought your main proposal was that our brains needed time to make connections to our real worlds, make connections, have time to reflect on the meaning of the new impulse or provocation and then learning as sensmaking/wayfinding will “arise” from this.

But in this latest addition to your proposal “Making slow learning concrete” I get a sense that it is anything but “slow” but more like “just-in-time” learning or “real-time” learning?

If I am to be prompted by continuous reminders/links/more info as I engage with my work – it may be anything but slow?

The second somewhat worrying aspect of these “apps” that will prompt learning/reflection will be that their prompting will depend on their algorythms – and that may result in a filter bubble increasingly showing me a world based on previous choices/searches. This may take away the serendipitous nature of a lot of learning – or do I miss something.

Thank you for your post. Although I somehow did not get the “slow learning” bit, the references were great!
Paul

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By: Jeffrey Keefer https://blog.learnlets.com/2011/12/making-slow-learning-concrete-change11/#comment-132868 Wed, 07 Dec 2011 18:23:34 +0000 http://blog.learnlets.com/?p=2343#comment-132868 Clark, aren’t these sorts of apps already being developed? I know you used it as a simple example for slow learning (great example) — but what does this mean for next steps?

Jeffrey

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By: brainysmurf https://blog.learnlets.com/2011/12/making-slow-learning-concrete-change11/#comment-132865 Wed, 07 Dec 2011 16:49:31 +0000 http://blog.learnlets.com/?p=2343#comment-132865 Still struggling with this, Clark, but looking forward to live session to explore further. Somehow the technology side sounds like it would be ‘fast’ – like pop-up bubbles on a music video that tell us what the director was thinking in a particular scene or some other interesting tidbit about the performer. I am still not sure what is ‘slow’ about your proposal?

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By: Kathy Sierra https://blog.learnlets.com/2011/12/making-slow-learning-concrete-change11/#comment-132858 Wed, 07 Dec 2011 15:56:29 +0000 http://blog.learnlets.com/?p=2343#comment-132858 “The notion is that you might have more formal and informal goals, and the system would layer on information, augmenting your reality with extra information aligned to your interests and goals, making the world richer.”

I love where this is all heading, with one qualifier: I think the ultimate goal is not to *provide* the richer world, but increase the resolution of the user/learner so the un-augmented world IS richer for them. In other words, use the system you describe (which is awesome) I’m a strategic way to help the user build the richness within their own head.

For example, the layer over the game would be a perfect thing to do *after* they have first experienced the game un-altered, as a form of deliberate practice. And the use of “hints” as you describe them is also a VERY powerful (and underused) tool for pretty much everything.

Thanks again for making my world a little richer :)

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