Comments on: Sims as CTA https://blog.learnlets.com/2012/06/sims-as-cta/ Clark Quinn's learnings about learning Wed, 27 Jun 2012 01:09:34 +0000 hourly 1 By: Richard Clark https://blog.learnlets.com/2012/06/sims-as-cta/#comment-165340 Wed, 27 Jun 2012 01:09:34 +0000 http://blog.learnlets.com/?p=2769#comment-165340 My experiences building simulations lead me to believe you could do this but you’d want an especially good facilitator. (Coincidentally, A List Apart just published an excellent little article on facilitation: http://www.alistapart.com/articles/facilitating-great-design/ )

The trick is knowing what parts of the simulation require absolute fidelity and where you should simplify the details (where the details could appear in a different and more specific sim.) Deep SMEs often overestimate the importance of some tiny detail and underestimate the big picture.

By the way, the Pushbutton Engine game framework does something similar to your Wiki idea by using a Google spreadsheet as a source for game parameters during development.

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