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Archives for October 2007

See you in Colombia?

10 October 2007 by Clark Leave a Comment

I recently mentioned my rather hectic upcoming schedule, including the fact that I’ll be speaking in Colombia at the eLearning 07 event (note: the site’s in Spanish, and I can’t read it). I’m in good company, with other speakers including Lance Dublin, Eric Parks, and Ray Jimenez, all of whom I know and respect.

There’ll apparently be simultaneous translation (a good thing, I can’t speak Spanish either). If you’re interested in eLearning, speak Spanish, and can get to Colombia Nov 13-14, I recommend it. Ray and Lance have done it before and say very nice things about the conference and organizers. I’ll be running my mobile and game design workshops as well (don’t know if they’ll be translated or they’ll suffer my English), if that’s of interest.

If you get there, say hello (or hola)!

Philip Dodds, RIP

10 October 2007 by Clark Leave a Comment

Mark Oehlert reminds me that Philip Dodds passed on, and it’s a loss to the elearning community. I didn’t know him like Mark did, but I did meet him through the learning object work I was involved in for a couple of years. Very gracious, genuinely smart and working hard on infrastructure issues and standards that help liberate us from proprietary approaches.

(What with the recent passing of Claude Ostyn, I’m almost tempted to believe that learning object work is truly dangerous, but it’s probably too flippant.)

It’s worth reflecting that there has been a lot of work through the years that has been largely unheralded that has set the foundation for our industry. Yes, there are the stars who’s work has been recognized, but many others for whom too little is known. Here’s a tribute to one.

Formal, informal, and information foraging

9 October 2007 by Clark Leave a Comment

When I read the description of Pirolli’s Information Foraging book, I immediately sent the description to Jay Cross, guru of informal learning, because the principles of information foraging are key descriptors of informal learning on the web. Then I went and googled the concept.

You see, when you take the broader picture of elearning (see Tony Karrer’s current discussion), beyond courses to populating the ‘learnscape’ or performance ecosystem with eCommunity and portals as well, you want to make sure that your learners can get to the information they need. This means good information architecture as well as powerful search.

I was thrilled to see Jakob Nielsen’s information foraging page, where he covers simply not only the theory, but the implications for site design. It’s information we should use in designing our portals and resources for our learners. Will they quickly be able to find what they need because we’ve designed the clues to lead them to it? Or will they find incomprehensible barriers?

I’m biased, as by circumstance my background has been steeped in information architecture and interface design, but it’s a component we need to be aware of to truly support performance in our organizations. It’s needed in the systems so we’re not training around bad interface design, but also to meet needs whether it’s customers, our own employees, or our students. Check it out!

Future of Corporate Learning Freevent

8 October 2007 by Clark Leave a Comment

George Siemens is organizing a free event: Corporate Learning: Trends and Innovations – Nov. 15 – 20, 2007. I’m one of the speakers, others include:

  • David Snowden
  • Jay Cross
  • Rebecca Stromeyer
  • Richard Straub
  • Donald H. Taylor
  • Janet Clarey
  • David Wilson
  • Bill Bruck
  • George Siemens
  • Tony Karrer

I don’t know all of them, but I know enough to know that this should be really good. Moreover, they’re using a wiki to start discussion beforehand and continue afterwards, and other innovative things.

And, while you have to register, the conference is free. Sounds worthwhile; I hope we can cross virtual paths through the conference!

We interrupt this blog…

2 October 2007 by Clark Leave a Comment

… for this important commercial announcement:

In addition to consulting, I do a lot of things like speaking and running workshops. My game design workshop, for instance, has been regularly run at various events like Guild , Training, & ASTD events. While I’ll be speaking at DevLearn, (San Jose CA in November), and participating in the Immersive Learning Simulations Management Symposium (as well as the mobile one), the game design workshop won’t be on. The last opportunity for the workshop was last spring in Taiwan, and the next one will be in Colombia (!) or not ’til February at TechKnowledge.

However, there’s a new option. I continually experiment with different things (e.g. the video conference with ITESM last month; it’s a meta-learning way I challenge myself to learn more), and Training Magazine’s Learning Online program has convinced me to offer the Game Design Workshop as an Online Certificate. It’ll be 2 hours on each of five separate days spread over 3 weeks in December. It’s a new experiment for me, but they’ve run them before, and I’ve run the workshop before, and they’re supporting me, and I’ve taught online before, so we’ve a high likelihood for a good experience.

What’s more, they’ve let me offer this at $100 off their regular price. Just register with Discount Code tme28g They offer group rates as well.

Of course, if you’ve any interest in me speaking, or running one of my workshops (I do mobile, and can do advanced ID, emotional elearning, or eLearning Strategy) for your organization, let me know.

We now return you to your regularly scheduled blog…

Paddles and pedals

1 October 2007 by Clark 1 Comment

As the latest in the activities I do with my son through YGuides, yesterday we went kayaking around Sausalito. It was a nice trip: the day was sunny and warm enough, and we saw seals, cormorants, two Great Blue Herons, a pelican, terns, jellyfish as we paddled around.

There were some lessons, however, in the training. Our guide nicely prepared us for a comf0rtable trip, providing splash skirts so we could stay dry inside the kayaks, in addition to the required life-jackets.   And he gave us some useful paddling advice about using our bodies to turn, not just our arms (I’m happy with the latter, trying to keep my board-paddling muscles in tune), which way to turn the paddle, etc. However, they missed the boat (arr arr) on a few other things.

For one, the boats steer with a rudder at the back (in addition to the paddles) that is operated by the stern paddler. These pedals work in a funny way that seemed counter-intuitive, pushing left to turn left. Also, it’s easy to overcompensate one misdirection with too much the other way (common in driving and flying).   I could do it slowly, but if pushed my instinct was to push with my right leg to turn left (I can’t even place the origin: bicycle? surf/snowboard?). Shortly after taking off, he led us through a pier, and I managed to bounce the kayak against a barnacle-covered piling despite my best efforts, due to my tendency to initially make matter worse before I remembered to push the pedal the other way. Now, I can be slow on the uptake sometimes, but not usually on something like this. The lesson here was to give us more time to get comfortable before challenging us. It’s their boat, so they can risk it, but it wasn’t fun to make the mistake when it counted.

The other two problems came from paddling. While the paddles were pretty smooth, moving them in your hands for close to three hours can wear away your skin (particularly if your usual ‘hard work’ is pushing keys). They mentioned gloves on the site, but only for half-day trips. It was fun shoveling dirt today (helping out on the landscaping project my wife’s currently involved in) with pre-existing blisters on my hands. Not. I wish they would’ve recommended gloves for all, and the lesson is to consider your learners abilities.

The final problem isn’t a training problem, but of course ends up being. To be fair, they did say to keep your arms up while paddling. BUT, it’s hard when your digging deep to get out of the way of a dredge, or pulling against the tide and the wind (and, of course, arms can get tired and/or sloppy). I don’t mind pulling and digging in, but there was a consequence: the side of the kayak right where I was paddling had two screwheads sticking out from each smooth side. In 3 hours, I managed to drag my fingers across those screws several times, with a bloody consequence. It shouldn’t be a training issue, and I note that the other pair had the Seascape 2 (we were in the original Seascape, or Seascrape as I told the guide I’d renamed it) and it no longer had those screws. They were training me to avoid problems from a bad design! The right solution should be to have a good design first, and then design to get optimal performance, not train to cover a bad design! But, of course, that’s not always the case. Which is why usability folks, and I’ve been one and remain committed to the cause, suggest that you need to get the support folks and the trainers into the initial design process. They know what users will face, and can help keep problems from getting into the design.

Don’t get me wrong, it was a good time with the lad, and I’m glad we went (my hands will heal :). Still, it could’ve been better, and as the saying goes, “it’s OK to lose, but don’t lose the lesson”. So, get the design right first, then prepare learners for success, and give them sufficient time to adapt to the newness. Please!

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