Learnlets

Secondary

Clark Quinn’s Learnings about Learning

How I became a learning experience designer

25 January 2010 by Clark 9 Comments

Not meaning this to be a sudden spate of reflectiveness, given my last post on my experience with the web, but Cammy Bean has asked when folks became instructional designers, and it occurs to me to capture my rather twisted path with a hope of clarifying the filters I bring in thinking about design.

It starts as a kid; as Cammy relates, I didn’t grow up thinking I wanted to be a learning designer.   Besides a serious several years being enchanted with submarines (still am, in theory, but realized I probably wouldn’t get along with the Navy for my own flaws), I always wanted to have a big desk covered with cool technology, exploring new ideas.     I wasn’t a computer geek back then (the computer club in high school sent off programs to the central office to run and received the printout a day or so later), but rather a science geek, reading Popular Science and spending hours on the floor looking at the explanatory diagrams in the World Book (I’m pretty clearly a visual conceptual learner :).   And reading science fiction. I did have a bit of an applied bent, however, with a father who was an engineer and could fix anything, who helped my brother and I work on our cars and things.

When I got to UCSD (just the right distance from home, and near the beach), my ambition to be a marine biologist was extinguished as the bio courses were both rote-memorization and cut-throat pre-med, neither of which inspired me (my mom was an emergency room nurse, and I realized early on that I wasn’t cut out for blood and gore).   I took some computer science classes with a buddy and found I could do the thinking (what with, er, distractions, I wasn’t the most diligent student, but I still managed to get pretty good grades).   I also got a job tutoring calculus, physics, and chemistry with the campus office for some extra cash, and took some learning classes. I also got interested in artificial intelligence, too, and was a bit of a groupie around how we think, and really cool applications of technology.

I somehow got the job of computer support for the tutoring office, and that’s when a light went on about the possibilities of computers supporting learning.   There wasn’t a degree program in place, but I found out my college allowed you to specify your own major and I convinced Provost Stewart and two advisors (Mehan & Levin) to let me create my own program.   Fortunately, I was able to leverage the education classes I’d taken for tutoring, the computer science classes I’d also taken, and actually got out faster than any program I’d already dabbled in! (And got to do that cool ’email for classroom discussion’ project with my advisors, in 1979!)

After calling around the country trying to find someone who needed a person interesting in computers for learning, I finally got hooked up with Jim Schuyler, who had just started a company doing computer games to go along with textbook publisher’s offerings.   I eventually managed to hook DesignWare up with Spinnaker to do a couple of home games for them before Jim had DesignWare start producing it’s own home games (I got to do two cool ones, FaceMaker and Spellicopter as well as several others).

However, I had a hankering to go back to graduate school and get an advanced degree.   As I wrestled with how to design the interfaces for games, I read an article calling for a ‘cognitive engineering’, and contacted the author about where I might study this.   Donald Norman ended up letting me study with him.

The group was largely focused on human-computer interaction, but I maintained my passion for learning solutions.   I did a relatively mainstream PhD but while focusing on the general cognitive skill of analogical reasoning, I also attempted an intervention to improve the reasoning.

Though it was a cognitive group, I was eclectic, and looked at every form of learning.   In addition to the cognitive theories that were in abundance, I took and TA’d for the behavioral learning courses.   David Merrill was visiting nearby, and graciously allowed me to visit him for a discussion (as well as reading Reigeluth’s edited overview of instructional design theories).   Michael Cole was a big fan of Vygotsky, and I was steeped in the social learning theories thereby.   David Rumelhart and Jay McClelland were doing the connectionist/PDP work while I was a student, so I got that indoctrination as well.   And, as an AI groupie, I even looked at machine learning!

I subsequently did a postdoc at the University of Pittsburgh’s Learning Research & Development Center, where I was further steeped in cognitive learning theory, before heading off to UNSW to teach interaction design and start doing my own research, which ended up being very much applied, essentially an action- or design-research approach.   My subsequent activities have also been very much applications of a broad integration of learning theory into practical yet innovative design.

The point being, I never formally considered myself an instructional designer so much as a learning designer.   Having worked on non-formal education in many ways, as well as teaching in higher education, my applications have crossed formal instruction and informal learning.   As the interface design field was very much exploring   subjective experiences at the time I was a graduate student, and from my game design experience, I very naturally internalized a focus on engaging learning, believing that learning can, and should, be hard fun.

I’ve synthesized the eclectic frameworks into a coherent learning design model that I can apply across technologies, and strongly believe that a solid grounding in conceptual frameworks combined with experiences that span a range of technologies and learning outcomes is the best preparation for a flexible ability to design experiences that are effective and engaging. Passionate as I am about learning, I do think we could do a better job of providing the education that’s needed to help make that happen, and still look for ways to try to help others learn (one of my employees once said that working with me was like going to grad school, and I do try to educate clients, in addition to running workshops and continuing to speak).

And, I’ve ended up, as I dreamed of, with a desk covered with cool technology and I get to explore new ideas: designing solutions that integrate the cutting edge of devices, tools, models, frameworks, all to help people achieve their goals.   I continue to think ahead about what new possibilities are out there, and work to improve what’s happening.     I love learning experience design (and the associated strategic thinking to make it work), believe there’s at least some evidence that I do it pretty well, and hope to keep doing it myself and helping others do it better.   Who’s up for some hard fun?

Comments

  1. Cammy Bean says

    25 January 2010 at 11:17 AM

    Wow — you’re certainly a man with a vision! Thanks for sharing your story. ~Cammy

  2. Rob Moser says

    25 January 2010 at 7:40 PM

    Heh. I can’t help but notice that, amongst all the things you mention drawing you to learning experience design, you barely mention your time spent as a professional teacher of the more traditional sort; giving lectures at university…

  3. Clark says

    25 January 2010 at 10:28 PM

    Rob, you’re right, of course. I designed (my) formal learning courses (according to my own approaches), and refined them based upon feedback. I was quite out of synch with my colleagues: I wanted to make a constructivist approach core in the first year, so that the students would demand it going forward (or so I imagined); I was told that maybe it would fit in the 3rd year (after it was too late). And, yes, I lectured. But I also assigned rather complex assignments. Probably could’ve done a better job of aligning the two.

    I have to say that my learning designs were never greeted with great excitement by the students used to other pedagogies, but afterwards there was considerable evidence both from the learning outcomes, and the subsequent comments, that the design worked. Obviously, more so as I got more experience and feedback.

  4. Joseph Suarez says

    26 January 2010 at 1:16 PM

    Oh wow… I remember playing FaceMaker as a kid. I probably haven’t seen or thought about that box art for 25 years, but I recognized it instantly.

    Interesting story. Thanks.

  5. Connie Malamed says

    26 January 2010 at 3:35 PM

    Love your story, Clark. The circuitous route that everyone has taken is fascinating.

    What really interests me, as an aside, is that I’ve also been thinking of calling myself an LXD – Learning Experience Designer. For probably the past 10 years, I’ve just felt that “Instructional Designer” was just too limiting of a term and only described a fraction of what I and many LXDers do. So I like the label and have been thinking of adopting it myself.

  6. Kirsten says

    28 February 2010 at 7:49 PM

    I am currently a graduate student working to attain an instructional design and technology degree. Thank you for sharing your story. I found it to be quite fascinating. I am very interested in hearing about how others have come to the field since, when asked, many people do not even seem to know what instructional design is.

Trackbacks

  1. Top 10 Blogs for Corporate Trainers « EduTrends says:
    26 January 2012 at 4:22 PM

    […] Read Learning Experience Design thru the Macroscope for a taste. Also don’t miss his post on how he became a learning experience designer (a term he prefers to instructional […]

  2. Playing Games (DesignWare) - Sky's Blog says:
    23 March 2016 at 11:18 PM

    […] Clark was one of the original team who wrote our games. Because we made a habit of sending our development team members to trade shows, Clark had the experience of encountering the team from the newly-formed Spinnaker Software. At the time, DesignWare was a development house and not heavily involved in marketing our individual titles — we served as a “corporate author” for other publishers. The venture we signed with Spinnaker was our first foray into “consumer” educational titles. They published our Story Machine and Facemaker titles. Probably our best known title was Spellicopter. […]

  3. An outside perspective - The Upside Learning Blog says:
    25 June 2024 at 9:23 PM

    […] first of all, I don’t come from an instructional design (ID) background. I did get some exposure to educational approaches […]

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Clark Quinn

The Company

Search

Feedblitz (email) signup

Never miss a post
Your email address:*
Please wait...
Please enter all required fields Click to hide
Correct invalid entries Click to hide

Pages

  • About Learnlets and Quinnovation

The Serious eLearning Manifesto

Manifesto badge

Categories

  • design
  • games
  • meta-learning
  • mindmap
  • mobile
  • social
  • strategy
  • technology
  • Uncategorized
  • virtual worlds

License

Previous Posts

  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • June 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • July 2022
  • June 2022
  • May 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2021
  • January 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • October 2006
  • September 2006
  • August 2006
  • July 2006
  • June 2006
  • May 2006
  • April 2006
  • March 2006
  • February 2006
  • January 2006

Amazon Affiliate

Required to announce that, as an Amazon Associate, I earn from qualifying purchases. Mostly book links. Full disclosure.

We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok