I was interviewed on simulation games by NexLearn (creators of SimWriter) for their April newsletter, and make a few points that I feel strongly about. Check it out!
They left out my claim that you can’t just put educators and game designers in a room and expect a viable solution. Also that in the near future I don’t think we’ll see tuning to a game-level of experience as often as we might. I also made a point that there are problems with choosing the tool before you do the design. Finally, I said that you shouldn’t go it alone unless you have time and budget for experimentation, and that developing the skills to do this effectively take time. But they left in some important points as well, and I think it’s worth a read.
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