At several conferences over the past couple of years, I’ve heard people talking about a need for a deeper understanding of instructional design. I’d sort of thought people understood ID, but I’ve seen too much ‘cookie cutter’ eLearning (and even F2F stuff) and have realized that there are a lot of people following templates without a real understanding of what the elements are and best principles around the elements.
I wrote a white paper (warning, PDF) about it, an abbreviated version of which appeared as an eLearnMag webzine article. However, it appeared there was demand for more.
So I created a talk and presented it at the local chapter, where it was well-received (“very good”, “great”, “learned a lot“, etc). In fact one of the audience members convinced me to offer it a a guest lecture in his class. Hey, there has to be some reason I’ve studied learning from every perspective imaginable!
Consequently, it’s one of the talks I’ll be giving at the eLearning Guild’s Annual Gathering next week in Boston (besides the learning simulation design workshop). If you’re designing elearning, or learning at all, I hope I’ll see you there!
Cammy Bean says
Clark,
Your talk is on my must-attend list for next week’s conference. I’m really looking forward to it!
Clark says
Cammy, glad to hear it. Please do introduce yourself afterward, and let me know what worked and what I could improve.