Learnlets

Secondary

Clark Quinn’s Learnings about Learning

TweetDeck RIP

24 April 2013 by Clark 5 Comments

Twitter’s been an integral part of my social media existence for more than four years n0w, and owing to things like #lrnchat, I need to have good tools.  I’ve played around with a number, but TweetDeck swept my enthusiasm for quite a while.  And now it’s going, and I’m mad and sad.

To understand, you have to understand several things:

  • When you’re across platforms, sometimes on my Mac, sometimes on my iPad, and sometimes on my iPhone, it’s a major benefit to have one tool that is across the platforms
  • If you’re doing something like monitoring a conference backchannel over several days, you  have to have columns
  • If you’re engaged in a 60 minute chat, you  have to have quick updates
  • And if you have to log in some of the times you want to use it, you’ll be less likely to participate

TweetDeck met all of these. Barely, it was across platforms, but not well: TweetDeck on the iPad had degraded to pretty pathetic. It surprised me how it could be so good on the iPhone, and so bad on the iPad.  Of course, they haven’t updated the iPad version in forever.  I used to regularly harass them about it via tweets.

Twitter bought TweetDeck, which seemed like it could be a good thing, but it seemed to hamstring the teams, having them focus on the web version.  And now they’re getting rid of the apps completely.  That’s why I’m sad.

What’s worse, the reasons TweetDeck is supposedly going away is that they find that more and more people are using the Twitter app on iOS. Um, hello, the TweetDeck on the iPad is  broken!  Of  course  they aren’t using it! And columns on the iPhone just don’t make a lot of difference.  That’s why I’m mad, it’s not that it’s not in demand, they’ve killed it!

There had been no other cross-platform solution that meets all the needs above.  None.  HootSuite came close, but it didn’t update fast, last I checked. TweetBot was supposedly industrial strength, but it was only iOS.   And Twitter’s own solution doesn’t support columns.  There literally wasn’t an alternate.  Even TweetDeck on the web will ‘time out’ and you need to login again.  It’s a barrier to go into your password keeper, enter ID app password, navigate to entry, get twitter password, and go back and log in. Particularly when you’re dashing to join a chat.

It appears TweetBot now has a Mac solution, so I’ll be checking that out.  Fingers crossed.

Reflections on Experience

27 March 2013 by Clark Leave a Comment

The API formerly known as Tin Can provides a consistent way to report individual activity. With the simple syntax of <who> <did> <this> (e.g. <Clark Quinn> <wrote> <a blog post>), systems can generate records across a wide variety of activity, creating a rich base of data to mine for contingencies that lead to success. While machine learning and analytics is one opportunity, there’s another, which is having people look at the data.  And one person in particular.

As background, I was fortunate back in 1989 to get a post-doctoral fellowship to study at the Learning Research & Development Center at the University of Pittsburgh.  One of the projects that had been developed was a series of intelligent tutoring systems (ITS) that shared an unusual characteristic.  Unlike most ITS, which tutor on the domain, these three systems crossed domains (geometric optics, microeconomics, and electrical circuits, if memory serves) but the tutoring was about the systematicity in exploration. That is, the system tracked and intervened on whether you were varying one variable at a time, ensuring your data sampling was across a broad enough range of data points, etc.  This reflected work done by the Valerie Shute and Jeffery Bonar some years before on your learning strategies.

I had the further benefit to work under the guidance of Leona Schauble, a very insightful researcher.  One of her projects was with Kalyani Raghavan on working to make the learners’ paths in these systems visible and comprehensible to the learner, and they created the Dynamic And Reflective Notation  (DARN, heh!) to capture and represent those paths.

Fast forward to today, and one of the big opportunities I see is for performers to reflect on their own paths of action. The granularity at which Tin Can can capture data, and systems might be instrumented to generate data, could be too small to be useful, so some way of aggregating activity to a reasonable level would be necessary, but looking at one’s own paths, and perhaps others, would be a useful way to reflect on process and look for opportunities to improve.

Reflection on action is a powerful learning and improvement process, but recollection isn’t as good as actual recording.  The power of working out loud is really seen when those tracks are left for examination.  The API has the opportunity to support more than system mining (“oh look, everyone who has this responsibility who touches this resource does way better than those who don’t”). Not that there’s anything wrong  with that, but having performers do it  too  is a great opportunity not to be missed. As the work on protein folding has found, some patterns are better for computer solution, and others for human. We’d be remiss if we didn’t explore the opportunities to be found.

Email a ’rounding error’?

25 March 2013 by Clark 1 Comment

“Education over the Internet is going to be so big it is going to make email usage look like a rounding error.” – John Chambers, CEO of Cisco

This bold pronouncement of John Chambers a number of years ago hasn’t really played out as promised.  I would argue that elearning has begun to grow, what with the rise of online education and the recent interest in MOOCs.  And if we take a performance ecosystem view of elearning, including performance support and social, we can begin to think much more broadly about the relationship.  I don’t think John thought of self-learning via Google or YouTube, or learning together via LinkedIn and Twitter, but if we give him the benefit of the doubt, we can begin to think that elearning may be of a substantial bulk in proportion to email, though not yet rounding error size.

However, I want to consider another elearning view that could propose such a relationship.  If we take a performance ecosystem view of mobile, we may well have that sort of ratio.  Think about it, mobile can claim large numbers around:

  • people with mobile phones who have no email or real internet, but voice and text messages give them reach
  • using and/or sharing photos or videos for help
  • accessing the internet through their phones to learn and perform
  • using apps to help them do things, calculating things, supporting their performance
  • connecting to social networks on a variety of platforms: FaceBook, Twitter, LinkedIn, …
  • people using context-sensitive apps to solve problems where they are and tell them what’s around
  • the growth in all the above

If we consider all those (and using mobile devices  for email :)  we actually come up with a pretty big number!  We use mobile personally to learn and perform better in increasing ways, and we’ll start doing it more and more for work as well.  In this way, mobile learning  performance is becoming the massive shift that will make email seem like a rounding error. And that is big.

 

Robert Ballard #LSCon Keynote Mindmap

13 March 2013 by Clark Leave a Comment

Robert Ballard gave a personal and inspiring tale of exploring the world’s oceans and using technology to broaden reach.

20130313-094950.jpg

Norman’s Design of Future Things

18 February 2013 by Clark Leave a Comment

Donald Norman’s book, The Design of Everyday Things is a must-read for anyone who creates artifacts or interfaces for humans.  This one goes forward in the same vein, but talking about how new tech in the roughly 20 years since that book came out, and the implications.  There are some interesting thoughts, though few hints for learning.

In the book, Don talks about how new technologies are increasingly smart, e.g. cars are almost self-driving (and since the book was published back in 2007, they’re now already on the cusp).  As a consequence, we have to start thinking deeply about when and where to automate, having technologies make decisions, versus when we’re in the loop.  And, in the latter case, when and how we’re kept alert (pilots lose attention trying to monitor an auto-pilot, even falling asleep).

The issue, he proposes, is that tenuous relationship between an aware partner and the human.  He uses the relationship between a horse and rider as an example, talking about loose-rein control and close-rein control. Again, there are times the rider can be asleep (I recall a gent in an Irish pub bemoaning the passing of the days when “the horse knew the way home”).

He covers a range of data points from existing circumstances as well as experiments in new approaches.  This ranges from noise to crowd behavior.  For noise, he looks at  how the way mechanical things made noises were clues to their state and operation, and that we’re losing those clues as we increasingly make things quiet. Engineers are even building in noise as a feature when it’s disappeared via technical sophistication.  For crowd behavior, one example is how the removal of street signs in a couple of cities have reduced accidents.

At the end, he comes up with a set of design principles:

  1. Provide rich, complex, and natural signals
  2. Be predictable
  3. Provide a good conceptual model
  4. Make the output understandable
  5. Provide continual awareness, without annoyance
  6. Exploit natural mapping to make interaction understandable and effective

For learning, he talks about how robots that teach are one place in which such animated and embodied avatars make sense, whereas in may situations they’re more challenging.  He talks about how they don’t need much mobility, can speak, and can be endearing. Not to replace teachers, but to supplement them. Certainly we have the software capability, but we have to wonder what sort of system makes sense to invest in the actual embodiment versus speaking from a mobile device or computer.

As an exercise, I looked at his design principles to see what might transfer over to the design of learning experiences.  The main issue is that in learning, we want the learner facing problems, focusing on the task of creating a solution with overt cognitive awareness, as opposed to an elegant, almost unconscious, accomplishment of a goal.  This suggests that rule 2, ‘be predictable’, might be good in non-critical areas of focus, but not in the main area.  The rest seem appropriate for learning experiences as well.

This is a thoughtful book, weaving a number of elements together to capture a notion, not hammer home critical outcomes.  As such, it is not for the casual designer, but for those looking to take their design to the ‘next level’, or consider the directions that will be coming, and how we might prepare people for them. Just as Don proposed that the interface design folks should be part of the product design team in The Invisible Computer, so too should the product support specialists, sales training team, and customer training designers be part of the design team going forward, as the considerations of what people will have to learn to use new systems are increasingly a concern in the design of systems, not just products.

Experience, the API

5 November 2012 by Clark 8 Comments

Last week I was on a panel about the API previously known as Tin Can at #DevLearn, and some thoughts crystallized.  Touted as the successor to SCORM, it’s ridiculously simple: Subject Verb Object: e.g. “I did this”, such as ‘John Doe read Engaging Learning’ but also ‘Jane Doe took this picture’.  And this has interesting implications.

First, the API itself is very simple, and while it can be useful on it’s own, it’ll be really useful when there’re tools around it.  It’s just a foundation upon which things can be done.  There’ll need to be places to record these actions, and ones to pull together sequences of recommendations for learning paths, and more.  You’ll want to build portfolios of what you’ve done (not just what content you’ve touched).

But it’s about more than learning.  These can cross accessing performance support resources, actions in social media systems, and more. This person touched that resource. That person edited this file.  This other person commented.

One big interesting opportunity is to be able to start mining these.  We can start looking at evidence of what folks did and finding good and bad outcomes.  It’s a consistent basis for big data and analytics.  It’s also a basis to start customizing: if the people who touched this resource were better able to solve problem X, other people with that problem maybe should also touch it. If they’ve already tried X and Y, we can next recommend Z.  Personalization/customization.

An audience member asked what they should take back to their org, and who needed to know what.  My short recommendations:

Developers need to start thinking about instrumenting everything.  Everything people touch should report out on their activity.  And then start aggregating this data.  Mobile, systems, any technology touch. People can self report, but it’s better to the extent that it’s automated.

Managers need to recognize that they’re going to have very interesting opportunities to start tracking and mining information as a basis to start understanding what’s happening.  Coupled with rich other models, like of content (hence the need for a content strategy), tasks, learners, we can start doing more things by rules.

And designers need to realize, and then take advantage of, a richer suite of options for learning experiences.  Have folks take a photo of an example of X.  You can ask them to discuss Y.  Have them collaborate to develop a Z.  You could even send your learners out to do a flash mob ;).

Learning is not about content, it’s about experience, and now we have ways to talk about it and track it. It’s just a foundation, just a standard, just plumbing, just a start, but valuable as all that.

Gary Woodill #mobilearnasia Keynote Mindmap

23 October 2012 by Clark Leave a Comment

Gary Woodill gave a broad reaching keynote covering the past, present, and future of mobile learning. Peppered with great examples and good thinking, it was an illuminating kickoff to the MobiLearnAsia conference.

20121024-113538.jpg

Beyond eBooks

1 October 2012 by Clark 5 Comments

Among the things I’ve been doing lately is talking to folks who’ve got content and are thinking about the opportunities beyond books.  This is a good thing, but I think it’s time to think even further.  Because, frankly, the ebook formats are still too limited.

It’s no longer about the content, it’s about the experience. Just putting your content onto the web or digital devices isn’t a learning solution, it’s an information solution.  So I’m suggesting transcending putting your content online for digital, and starting to think about the opportunities to leverage what technology can do.  It started with those companion sites, with digital images, videos, audios, and interactives that accompany textbooks, but the opportunities go further.

We can now embed the digital media within ebooks. Why ebooks, not on the web?  I think it’s primarily about the ergonomics. I just find it challenging to read on screen. I want to curl up with a book, getting comfortable.

However, we can’t quite do what I want with ebooks.  Yes, we can put in richer images, digital audio, and video. The interactives part is still a barrier, however. The ebook standards don’t yet support it, though they could. Apple’s expanded the ePub format with the ability to do quick knowledge checks (e.g. true/false or multiple choice questions).  There’s nothing wrong with this, as far as it goes, but I want to go further.

I know a few, and sure that there are more than a few, organizations that are experimenting with a new specification for ePub that supports richer interaction, more specifically pretty much anything you can do with HTML 5.  This is cool, and potentially really important.

Let me give you a mental vision of what could be on tap. There’s an app for iOS and Android called Imaginary Range.  It’s an interesting hybrid between a graphic novel and a game.  You read through several pages of story, and then there’s an embedded game you play that’s tied to, and advances, the story.

Imagine putting that into play for learning: you read a graphic novel that’s about something interesting and/or important, and then there’s a simulation game embedded where you have to practice the skills.  While there’s still the problem with a limited interpretation of what’s presented (ala the non-connectionist MOOCs), in well-defined domains these could be rich.  Wrapping a dialog capability around the ebook, which is another interesting opportunity, only adds to the learning opportunity.

I’ll admit that I think this is not really mobile in the sense of running on a pocketable, but instead it’s a tablet proposition. Still, I think there’s real value to be found.

Top 10 Tools for Learning

21 September 2012 by Clark 3 Comments

Among the many things my colleague Jane Hart does for our community is to compile the Top 100 Tools for learning each year.  I think it’s a very interesting exercise, showing how we ourselves learn, and the fact that it’s been going on for a number of years provides interesting insight.  Here are my tools, in no particular order:

WordPress  is how I host and write this Learnlets blog, thinking out loud.

Keynote is how I develop and communicate my thinking to audiences (whether I eventually have to port to PPT for webinars or not).

Twitter is how I track what people find interesting.

Facebook is a way to keep in touch with a tighter group of people on broader topics than just learning. I’m not always happy with it, but it works.

Skype is a regular way to communicate with people, using a chat as a backchannel for calls, or keeping open for quick catch ups with colleagues.  An open chat window with my ITA colleagues is part of our learning together.

OmniGraffle is the tool I use to diagram, one of the ways I understand and communicate things.

OmniOutliner often is the way I start thinking about presentations and papers.

Google is my search tool.

Word is still the way I write when I need to go industrial-strength, getting the nod over Pages because of it’s outlining and keyboard shortcuts.

GoodReader on the qPad is the way I read and markup documents that I’m asked to review.

That’s 10, so I guess I can’t mention how I’ve been using  Graphic Converter to edit images, or  GoToMeeting as the most frequent (tho’ by no means the only) web conferencing environment I’ve been asked to use.

I exhort you to also pass on your list to Jane, and look forward to the results.

The Tablet Proposition

28 August 2012 by Clark 12 Comments

RJ Jacquez asks the question “is elearning on tablets really mlearning“.  And, of course, the answer is no, elearning on tablets is just elearning, and mlearning is something different.  But it got me to thinking about where tablets  do  fit in the mlearning picture, in ways that go beyond what I’ve said in the past.

I wasn’t going to bother to say why I answered no before I get to the point of my post, but then I noticed that more than half of the respondents say it  is, (quelle horreur), so I’ll get that out of the way first.  If your mobile solution isn’t doing something unique because of where (or when) you are, if it’s not doing something unique to the context, it’s not mlearning.  Using a tablet like a laptop is not mlearning. If you’re using it to solve problems in your location, to access information  you need here and now, it’s mobile, whether pocketable or not.  That’s what mlearning is, and it’s mostly about performance support, or contextualized learning  augmentation,  it’s not about just info access in convenience.

Which actually segues nicely into my main point. So let’s ask, when would you want a tablet instead of a pocketable when you’re on the go?  I think the answer is pretty clear: when you need more information or interactivity than a pocketable can handle, and you’re not  as  concerned about space.

Taking the first situation: there are times when a pocketable device just can’t cope with the amount of screen real estate you need.  If you need a rich interaction to establish information: numerous related fields or a broad picture of context, you’re going to be hard pressed to use a pocketable device.  You  can  do it if you need to, with some complicated interface design, but if you’ve the leeway, a tablet’s better.

And that leeway is the second point: if it’s not running around from cars to planes, but instead either on a floor you’re traversing in a more leisurely or systematic way, or in a relatively confined space, a tablet is going to work out fine.  The obvious places in use are hospitals or airplane cockpits, but this is true of factory floors, restaurants, and more.

There is a caveat: if large amounts of text need to be captured, neither a pocketable nor a tablet are going to be particularly great.  Handwriting capture is still problematic, and touchscreen keyboards aren’t industrial strength text entry solutions.  Audio capture is a possibility, but the transcription may need editing. So, if it’s keyboard input, use something with a real keyboard: netbook or laptop.

So, that’s my pragmatic take on when tablets take over from pocketables.  I take tablets to meetings and when seated for longer periods of time, but it’s packed when I’m hopping from car to plane, on a short shopping trip, etc.  It’s about tradeoffs, and your tradeoff, if you’re targeting one device, will be mobility versus information.  Well, and text.

The point is to be systematic and strategic about your choice of devices. Opportunism is ok, but unexamined decisions can bite you.  Make sense?

« Previous Page
Next Page »

Clark Quinn

The Company

Search

Feedblitz (email) signup

Never miss a post
Your email address:*
Please wait...
Please enter all required fields Click to hide
Correct invalid entries Click to hide

Pages

  • About Learnlets and Quinnovation

The Serious eLearning Manifesto

Manifesto badge

Categories

  • design
  • games
  • meta-learning
  • mindmap
  • mobile
  • social
  • strategy
  • technology
  • Uncategorized
  • virtual worlds

License

Previous Posts

  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • June 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • July 2022
  • June 2022
  • May 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2021
  • January 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • October 2006
  • September 2006
  • August 2006
  • July 2006
  • June 2006
  • May 2006
  • April 2006
  • March 2006
  • February 2006
  • January 2006

Amazon Affiliate

Required to announce that, as an Amazon Associate, I earn from qualifying purchases. Mostly book links. Full disclosure.

We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok