Clark Quinn's Learnings about Learning
(The Official Quinnovation blog)

21 January 2008

ILS report update (please)!

Clark @ 3:18 PM

The eLearning Guild’s report on Immersive Learning Simulations (disclaimer: I wrote one of the articles) had not only the written component, but data put in by over a 1000 organizational elearning folks, and available as an option. In their ongoing efforts to track the market, they’re looking for people to update their responses (and we’ve added a few new questions).

I want to encourage this, as if you become an associate member (free), and fill out the survey, you get a free copy of the report, with not only my contribution on design, but Mark Oehlert’s on implementation, Clark Aldrich on the business case, Jeff Johannigman on game design, Angela Van Barneveld’s glossary and resources, interviews and more. Free! Plus points you can redeem for stuff.

Here’s what you should do:

  • Go to www.eLearningGuild.com <http://www.eLearningGuild.com>
  • Make sure you are logged in
  • Click on “Update My Profile” from your MY ACCOUNT menu
  • Select the survey called “Simulations, Games, and Immersion Learning” from the menu on the left, complete the survey, and SUBMIT it.

If you’re not a member, you can just join as an associate (free).  Note: They also want more people to complete the Simulation Tools survey they didn’t get quite enough responses to prepare a comprehensive analysis in the Authoring and Development Tools report. Again, fill out the survey, get a free copy of the report. I expect there’ll be a similar update to mobile later in the year.

Admittedly, the data access is extra cost, but if you want benchmarking or product reviews, it’s likely to be the best most unbiased data available! I get nothing for you doing this, BTW, I’m just aware of how hard they’re working to really do this right, and think it’s worth promoting on it’s own merits.

1 Comment »

  1. I just want to agree strongly with everything Clark has written here. This is the best source of real information about the real use of serious games and simulations out there.

    Clark Aldrich

    Comment by Clark Aldrich — 23 January 2008 @ 4:40 PM

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