Over the past month or so I’ve had the privilege or so to be working with some of the luminaries of simulation and gaming (Clark Aldrich, Mark Oehlert, Jeff Johannigman) under the auspices of Steve Wexler (director of research for eLG) as they put together the first of a new series of research reports. It’s been fun and a great learning experience!
One of the things Steve has instituted is a live research gathering tool that allows the members to fill in their profiles and update them and it automatically generates industry research data. There are incentives to do so, and the result is a wealth of valuable information.
If you’re a member of the eLearning Guild, please do scurry off and fill out the survey now. They’re getting near critical mass of data, and your contributions will help.
If you’re not a member of the eLearning Guild and you care about elearning, you should be; they offer great conferences, services, and overall value for money. (Disclaimer: I regularly speak at their conferences, but it’s always a pleasure, and the audiences always seem pleased with the event.
As I understand it, there will be a fee for the report, but if you’re considering the use of simulations and games for learning (and you should be), it’s looking to be chock full of value.
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