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Cultural Alignment

27 December 2016 by Clark 1 Comment

I was thinking about the ways in which organizations can support performance. That is, we can and should be aligning with how we think, work, and learn. So  we can provide tools to support us in the moment, we can provide tools to help us work together, and we can develop people all slowly over time.  In short, I was thinking about  cognitive alignment, and I was going to write about it, but it turns out I already have!  However, I also realized that there was an opportunity to extend that to cultural alignment, and I think that’s important as well.

So,  one of the things we can do to optimize outcomes  is to give people  performance support.  In particular, we can provide  tools to address gaps that emerge from our cognitive architecture.  We can also provide policies about things we’re supposed to do.  And that’s all good.  However, some of that might not be necessary under the right circumstances.

I was thinking about the specific case of acting in ways that are consonant with the values of the organization. For instance, in a well-known upscale department store chain, the staff have the leeway to spend on the order of $1K to address any emerging customer problem.  I reckon the store  figures that’s the future worth of a happy customer. And that’s acting in alignment with the culture of the organization.

The point I want to make is that by having an explicit culture in the organization, you might not have to provide performance support. If the desired approach is understood, it  can be generated from understanding the organization’s value.  If you know what’s expected, you can perform in alignment without needing external clues and cues.

There are clear  benefits from a learning organization in terms of innovation and employee engagement, but what about the other side? I suggest  that the right culture can also benefit the ‘optimal execution’ side.  In short, there’s little reason to do aught but begin a move to a more enlightened culture.  At least, that’s what seems to me to be the case. How about you?

Aligning Learning

6 December 2016 by Clark Leave a Comment

Online Educa logoLast week, at Online Educa in Berlin, I gave a tutorial on deeper elearning as a pre-conference event. In it, I talked about getting more meaningful objectives, writing practice that actually develops meaningful outcomes, and content (concepts & examples) aligned to support effective practice. I also talked about emotional engagement and social learning, before talking about revising design processes to incorporate these deeper elements in an effective and not-too-different approach.  In short, I was talking about aligning our designs, and our design processes, to how we think and learn.

This is something that most organizations should be thinking about.  I was pleasantly surprised that the audience included folks from universities, not-for-profits, and government agencies as well as businesses.  The challenges are different in some respects, but there are shared elements.  Education tends to be about long term learning relationships (typically at least a half year to several years), versus the short-term relationships (e.g. an hour to several days) in organizational learning.  Yet the need to respect how our brains work is a continuum. Our brains learn in particular ways that are unaffected by the curricular needs.  Learning solutions for performance and for education both still need to respect our neural and cognitive architecture.

And too little of what  we do  reflects what we know.  As a recent commenter noted, there’s a conflict between the de-facto practices and what research says.  As she also noted, our tools are also focused on supporting wrong approaches.  It’s not that tools prevent doing meaningful learning, it’s just that you have to get your design right first and then make the tool conform (as opposed to the alternative). And our limitations as designers flow from the same source, our brain,  as our limitations as learners.  Thus we need to be as aware of cognition in our designing as in our design.

I’ll be talking about the problems this engenders in a special  webinar  tomorrow. There’re still a few slots left. If you’re committed to trying to improve  your learning design, and you have the resources to do so, this is an opportunity to get started.  There isn’t a lot of pressure  yet, but it’s time to be proactive  before people start asking questions about the business impact of what we’re doing. What do you think?

Strategy Sessions

2 November 2016 by Clark Leave a Comment

In a previous post, I talked about a couple of instances where I worked with folks to let them ‘pick my brain’.  Those were about learning design in particular, but I’ve also worked with folks on strategy.  In these strategy sessions, things work a little differently.

So, in a typical strategy session, I prepare by looking at what they’ve done beforehand: any existing strategy documents. I also look at their current context, e.g. their business, market, customers, and products/services.  Finally, I look at their  stated goals. I also explore their stated needs, and see if there are some they may be missing. Then we get together.

I typically will spend an hour or so going over some principles, so we have a shared framework to discuss against.  Then we brainstorm possible actions.  We’ve prepped for this, circulating the space for topics, so people have had time to identify their individual ideas. We get them documented, diverging before converging.  This may be a relatively large group, with representative stakeholders, but not so large that it can’t be managed.

Then, typically, a smaller group will take those ideas and prioritize them. To be clear, it’s informed by the context and infrastructure, so that the steps don’t just go from easier to harder, but it’s also about choosing steps that are strategic in securing credibility, building capacity, and leveraging other initiatives.  At the end, however, the team I’m working with has both a general roadmap and a specific plan.

And I think this is good. They’ve gotten some new and valuable ways to think about strategy, and custom advice, all in a very short engagement.  Sometimes it’s happened under the rubric of a mobile strategy, sometime’s it’s more general, but it always open eyes.  In two particular instances, I recall that the outcomes they ended up focusing on most weren’t even on their radar when they started!

consulttaleslogoThis is another instance of how folks can get high benefit from a small engagement.  Picking my brain can be valuable, but it’s not a fair engagement unless we make it mutually rewarding.  That’s not so hard to do, however.  Just so you know.

Measuring Culture Change

1 November 2016 by Clark Leave a Comment

Someone recently asked how you would go about measuring culture change, and I thought it’s an interesting question.  I’ll  think ‘out loud’ about what might be the possibilities.  A  learning culture is optimal for organizational innovation and agility, and it’s likely that not all elements are already in place.  So it’s plausible that you’d want to change, and if you do, you’d like to know how it’s going.

I think there are two major categories of measures: direct and indirect. Direct measures are ones that are impacting the outcomes you’re looking for, and indirect ones are steps along the way. Say, for instance, one desirable outcome of a learning culture would be, well, learning!  In this case, I mean the broad sense of learning: problems solved, new designs generated, research answering questions.  And indirect would be activity likely to yield that outcome. It could be engagement, or social interaction, or…  If we think of it in a Kirkpatrickian sense, we want to generate the indirect activity, and then measure the actual business impact.

What direct measures might there be?  I can see time to solve customer problems or problems solved per time.  And/or I might look at the rate of research questions answered.  Or the rate of new product generation.  Of course, if you were expecting other outcomes from your culture initiative, you’d naturally want aligned methods.   You could just be concerned with employee engagement, but I’m somewhat inclined (and willing to be wrong) to think about what the outcome of increased engagement would be.  It could also be retention or recruitment, if those are your goals.

These latter – engagement, recruitment, retention – are also possible indirect measures.  They indicate that things are better. Another indirect but more targeted measure might be the amount of collaboration happening (e.g. the use of collaboration tools) or even activity in social networks.  Those have been touted as the benefits of building community in social media, and those are worthwhile as well.

As a process, I think about what I might do  before, during, and after any culture change initiative.  I’d probably want a baseline to begin with, and then regular (if not continual) assessments as we go.  I’d take small steps, perhaps in one unit to begin, and monitor the impact, tuning as I go along.  Culture change is a journey, not an event, after all ;).

 

So ok, that’s off the top of my head, what say you?

Pick my brain?

26 October 2016 by Clark 1 Comment

It’s a continual bane of a consultant’s existence that there are people who want to ‘pick your brain’.  It’s really asking for free consulting, and as such, it’s insulting. If you google the phrase, you’ll see how many people have indicated their problems with this! However, there are quite legitimate ways to  pick  my brain  and I thought I’d mention a couple.  In both cases,  I think were great engagements on both sides, high value for a reasonable investment.

Both in this case were for folks who develop content. In one case a not-for-profit, the other in the higher-ed space.  One  had heard me speak about learning design, and one had heard about a workshop I’d given, but both contacted me. It is clear they realized that there’s value to them for having a scrutable learning design.

Content Review

So for the first one, they wanted some feedback on their design, and we arranged that I’d investigate a representative sample and provide feedback.  I went through systematically, taking notes, and compiled my observations into a report I sent them.  This didn’t take any investment in travel, but of course this feedback  only points out what’s wrong, and doesn’t really provide mechanisms to improve.

I think they were surprised at the outcome, as the feedback was fairly robust.  They had a good design, largely, under the constraints, but there were some systematic design problems.  There were also  some places where they’d managed to have some errors that had passed editorial (and this was only a small sample of a replicated model across a broad curriculum). To be fair, some of my complaints came from situations that were appropriate given some aspect of their  context that I hadn’t known, but there were still a set of specific improvements I could recommend:

“We found his comments insightful, and  we look forward to implementing his expert suggestions to further improve of our product…“

Learning Design Workshop

In this case, they’d heard about a workshop that I’d run on behalf of a client, and were interested in getting a similar experience. They had been designing content and had a great ability to track the results of their design and tweak, but really wanted a grounding in the underlying learning science.  I did review some sample content, but I also traveled to their site for a day and presented learning science details and workshopped the implications to their design process.

I went through details such as:

  • the importance and format for  objectives,
  • SME limitations and tips how to work with  them,
  • what makes effective practice,
  • the role and characteristics of concepts,
  • the details behind examples,
  • introduction and the role of emotions in the learning experience,
  • and more.

We went through examples of their content, and workshopped how they could adjust their design processes in pragmatic ways to instill the important details into their approach.  We also talked about ways to followup to not lose the momentum, but it was clear that this first visit was viewed favorable:

“…a walking encyclopedia of learning science… was able to respond to our inquiries with one well-researched perspective after another”.

consulttaleslogoSo, there are ways to pick my brain  that provide high value with mutual benefit on each side.  Sure, you can read my blog or books, but sometimes you may want assistance in contextualizing it to your situation.  I encourage you to think of making an investment in quality.  These are about learning design, but I have some examples in strategy that I intend to share soon.  And more.  Stay tuned for more    ‘adventures in  consulting’ tales that talk about ways in which a variety of needs are met.  Maybe one will resonate with you.  Of course, they’ll be mixed in with the regular reflections you’ve come to expect.

Meaningful and meta

17 August 2016 by Clark Leave a Comment

Over the weekend, one of my colleagues posted a rant about MOOCs and critical thinking. And, largely, I think he was right.  There’re several things we need, and MOOCs as they typically are constituted, aren’t going to deliver.  As I talked about yesterday, I think we need a more refined pedagogy.

So the things we need, to me, are two things:

  1. meaningful learning, whereby we have individuals learning skills that are applicable in their lives, and
  2. meta-learning, or learning to learn, so that people can continue to develop their skills in the face of increasing change.

And I don’t think the typical ‘text on screen with a quiz’ that he was ranting about is going to do it. Even with hand-shot videos.  (Though I disagree when he  doesn’t like the word ‘engage’, as I obviously believe that we need engagement, but of both heart  and mind, not just tarted up quizzes.)  He wanted critical thinking skills, and I agree.

Hence the activity framework. Yes, it depends on your design skills, but when done right, focusing on having learners create products that resemble the outputs that they’ll need to generate in their lives (and this is strongly influenced by the story-centered curriculum/goal-based scenario work of Roger Schank) is fundamentally invoking the skills they need. And having them show the thinking behind it developing their ‘work out loud’ (“show your work”) skills that ideally will carry over.

Ideally, of course, they’re engaging with other learners, commenting on their thinking (so they internalize critiquing as part of their own self-improvement skill set) and even collaborating (as they’ll have to).  And of course there are instructors involved to evaluate those critical skills.

As an aside, that’s why I have problems with AI. It’s not yet advanced enough yet, as far as I know, to practically be able to evaluate the underlying thinking and determine the best intervention.  It may be great when we are there, but for now in this environment, people are better.

The other component  is, of course, gradually handing off control of the learning design responsibility to the learners. They should start choosing what product, what reflection, what content, and ultimately what activity.  This is part of developing their ability to take control of their learning as they go forward.  And this means that we’ll have to be scrutable in our learning design, so they can look back, see how we’re choosing to design learning, so they can internalize that meta-level as well.

And we can largely use MOOC technologies (though we need to have sufficient mentors around, which has been a challenge with the ‘Massive’ part).  The point though, is that we need curriculum design that focuses on meaningful skills, and then a pedagogical design that develops them  and the associated learning skills.  That’s what I think we should be trying to achieve.  What am I missing?

Learning Through the Wild

10 August 2016 by Clark 1 Comment

So last week I was in the wilderness for some more time, this time with family.  And there were several learnings as an outcome that are worth sharing.

VogelsangLakeAs context, Yosemite National Park is one of the world’s truly beautiful places, with the valley as an accessible way to see the glacier-carved rock. Beyond the valley, however, there is backcountry (mountains, rivers, lakes) that is only accessible by backpack, and I’ve done plenty of that. And then there’s one other option: the High Sierra Camps. There you can stay in tent cabins, eating prepared meals, but you can only get to them by horse or by hiking. (You can also get just meals, and carry in your tents and bags and all, which is what we did.) What this does is get you to a subset (a spectacular subset) of the high country, a chance to experience real wilderness without having to be able to carry a backpack.

Also as context, I am a fervent believer in the value of wildness.  As I expressed before, there’s the creativity aspect that comes from spending time in the wilderness. You can reflect on your regular world when you’re no longer tied to it.  As you hike or ride along the trails, your mind can wander and process in the background. There are also mental health benefits to be found in escaping from the everyday clatter. (This is very  necessary  for  me! :) And,  importantly, the processes in nature provide a counter-balance to the artificial processes we put in place to breed plants and animals. The variation generated in the wild is a complement to our own approaches, just as computers are a complement to our brains. Consequently, I believe we need to preserve some of our natural spaces.

So, one of the learning outcomes is being able to experience the wilderness without having to be physically capable of carrying everything you need on your back.  I reckon that if you can experience the wildness, you can appreciate it, and then can become a supporter.  Thus, just the existence of these alternate paths (between cars and backpacking) means to me a higher likelihood of preserving the environment.

Similarly, there are rangers who visit these camps, and provide after-dinner campfire talks.  They talk  at  dinner, talking about what they will be covering, but also advocating for the value of the programs and the wilderness. Similarly, the staff at the camps also do a good job of advocating for the wilderness (as they would), and there are guidebooks available for perusal to learn more, as well as information around the dining rooms (and  great food!).

One of the larger learning lessons is that, once you’re in context, the interest is naturally sparked, and then you’re ripe for a  message. Your curiosity gets stoked about  why coyotes howl, once you hear them. Or you wonder about the geology, or the lifecycle of plants, or…you get the idea.  Creating artificial contexts is one of the tricks of learning (please, don’t keep it abstract, it doesn’t work), but layering it on in context is increasingly doable and more valuable.

Meaningful engagement in context is a valuable prerequisite for learning. The reason we can go to conferences and get value (contrary to the old “you can’t learn from a lecture”) is because we’re engaged in activity and conferences serve as reflection opportunities.  Sometimes you need to get away from the context to reflect, if the contextual pressures are too much, and sometimes the context naturally sparks reflection.  Making time for reflection is a component of a learning organization, and getting support in context or having time away from context both are parts. So my recommendation is to support wilderness, and get out in it!

The probability of wasting money

3 August 2016 by Clark Leave a Comment

Designing learning is a probability game.  To paraphrase Dorothy Parker, you can lead a learner to learning, but you can’t make them think.  What I mean is that the likelihood that the learning actually sticks is a result of a myriad of design decisions, and many elements contribute to that likelihood.  It will vary by learner, despite your endeavors, but you increase the probability that the desired outcome is achieved by following what’s know about how people learn.

This is the point of learning engineering, applying learning science to the design of learning experiences.  You need to align elements like:

  • determining  learning objectives that will impact the desired outcome
  • designing  sufficient contextualized practice
  • appropriately presenting a conceptual model that guides performance
  • providing a sufficient and elaborated suite of examples to   illustrate the concept in context
  • developing emotional engagement

and so on.

And to the extent that you’re not fully delivering on the nuances of these elements, you’re decreasing the likelihood of having any meaningful impact. It’s pretty simple:

If you don’t have the right objectives (e.g. if you just take an order for a course), what’s the likelihood that your learning will achieve anything?

If you don’t have sufficient practice, what’s the likelihood that the learning will still be there when needed?

If you have abstract practice, what’s the likelihood that your learners will transfer that practice to appropriate situations?

If you don’t guide performance with a model, what’s the likelihood that learners will be able to adapt their performance to different situations?

If you don’t provide examples, what’s the likelihood that learners will understand the full range of situations and appropriate adaptations for each?

And if you don’t emotionally engage them, what’s the likelihood that any of this will be appropriately processed?

Now, let’s tie that back to the dollars it costs you to develop this learning.  There’s the SME time, and the designer time, and development time, and the time of the learners away from their revenue-generating activity. At the end of the day, it’s a fair chunk of change.  And if you’re slipping in the details of any of this (and I’m just skating the surface, there’re nuances around all of these), you’re diminishing the value of your investment, potentially all the way to zero. In short, you could be throwing your money away!

This isn’t to make you throw up your hands and say “we can’t do all that”.  Most design processes have the potential to do the necessary job, but you have to comprehend the nuances, and ensure that the i’s are dotted and t’s crossed on development.  Just because  you have an authoring tool doesn’t mean what comes out is actually achieving anything.

However, it’s possible to tune up the design process to acknowledge the necessary details. When you  provide support at just the right places, and put in place the subtle tweaks on  things like working with SMEs, you can develop and deliver learning that has a high likelihood of having the desired impact, and therefore have a process that’s justifiable for the investment.

And that’s really the goal, isn’t it?  Being able to allocate resources to impact the business in meaningful ways is what we’re  supposed to be doing. Too frequently we see the gaps continue (hence the call for Serious eLearning), and  we can only do it if we’re acting like the professionals we need to be.    It’s time for a tuneup in organizational learning.  It’s not too onerous, and it’s needed.  So, are you ready?

eLearning Process Survey results!

21 June 2016 by Clark Leave a Comment

So, a few weeks ago I ran a survey asking about elearning processes*, and it’s time to look at the results (I’ve closed it).  eLearning process is  something I’m suggesting is ripe for change, and I thought it appropriate to see what people thoughts.  Some caveats: it’s self-selected, it’s limited (23 respondents), and it’s arguably readers of this blog or the other folks who pointed to it, so it’s a select group.  With those caveats, what did we see?

SQ1The first question was looking at how we align our efforts with business needs. The alternatives were ‘providing what’s asked for’ (e.g. taking orders), ‘getting from  SMEs’, and ‘using a process’.  These are clearly in ascending order of appropriateness. Order taking doesn’t allow for seeing if a course is needed and SMEs can’t tell you what they actually do. Creating a process to ensure a course is the best solution (as opposed to a job aid or going to the network), and then getting the real performance needs (by triangulating), is optimal.  What we see, however, is that only a bit more than 20% are actually getting this right from the get-go, and almost 80% are failing at one of the two points along the way.

SQ2The second question was asking about how the assessments were aligned with the need. The options ranged from ‘developing from good sources’, thru ‘we test knowledge’ and ‘they have to get it right’ to ‘sufficient spaced contextualized practice’, e.g. ’til they can’t get it wrong.  The clear need, if we’re bothering to develop learning, is to ensure that they can do it at the end.  Doing it ‘until they get it right’ isn’t sufficient to develop a new ability to do.  And, we see more than 40% are focusing on using the existing content! Now, the alternatives were not totally orthogonal (e.g. you could have the first response and any of the others), so interpreting this is somewhat problematic.  I assumed  people would know to choose the lowest option in the list if they could, and I don’t know that (flaw in the survey design).  Still it’s pleasing to see that almost 30% are doing sufficient practice, but that’s only a wee bit ahead of those who say they’re just testing knowledge!  So it’s still a concern.

SQ3The third question was looking at the feedback provided. The options included ‘right or wrong’, ‘provides the right answer’, and ‘indication for each wrong answer’.  I’ve been railing against one piece of feedback for all the wrong answers for years now, and it’s important. The alternatives to the wrong answer shouldn’t be random, but instead should represent the ways learners typically get it wrong (based upon misconceptions).  It’s nice (and I admit somewhat surprising) that almost 40% are actually providing feedback that addresses each wrong answer. That’s a very positive outcome.  However, that it’s not even half is still kind of concerning.

SQ4The fourth question digs into the issue of examples.  There are nuances of details about examples, and here I was picking up on a few of these. The options  ranged from ‘having’, thru ‘coming from SMEs’ and ‘illustrate the concept and context’, to ‘showing the underlying thinking’.  Again, obviously the latter is the best.  It turns out that experts don’t typically show the underlying cognition, and yet it’s really valuable for the learning. We see that we are getting the link of concept to context clear, and together with showing thinking we’re nabbing roughly 70% of the examples, so that’s a positive sign.

SQ5The fifth question asks about concepts.  Concepts are (or should be) the models that guide performance in the contexts seen across examples and practice (and the basis for the aforementioned feedback). The alternatives ranged from ‘using good content’ and ‘working with SMEs’ to ‘determining the underlying model’.  It’s the latter that is indicated as the basis for making better decisions, going forward.  (I suggest that what will helps orgs is not the ability to receive knowledge, but to make better decisions.)  And we see over 30% going to those models, but still a high percentage still taking the presentations from the SMEs. Which isn’t totally inappropriate, as they  do have access to what they learned. I’m somewhat concerned overall that much of ID seems to talk about practice and ‘content’, lumping intros and concepts and examples and closing all together into the latter (without suitable differentiation), so this was better than expected.

SQ6The sixth question tapped into the emotional side of learning, engagement. The options were ‘giving learners what they need’, ‘a good look’, ‘gamification’, and ‘tapping into intrinsic motivation’.  I’ve been a big proponent of intrinsic motivation (heck, I effectively wrote a book on it ;), and not gamification. I think an appealing visual design, but just ‘giving them what they need’ isn’t sufficient for novices: they need the emotional component too. For practitioners, of course, not so much.  I’m pleased that no one talked about gamification (yet the success of companies that sell ‘tart up’ templates suggests that this isn’t the norm). Still, more than a third are going to the intrinsic motivation, which is heartening. There’s a ways to go, but some folks are hearing the message.

SQ7The last question gets into measurement.  We should be evaluating what we do. Ideally, we start from a business metric we need to address and work backward. That’s typically not seen. The questions basically covered the Kirkpatrick model, working from ‘smile sheets’, through’ testing after the learning experience’ and ‘checking changes in workplace behavior’ to ‘tuning until impacting org  metrics’.  I was pleasantly surprised to see over a third doing the latter, and my results don’t parallel what I’ve seen elsewhere. I’m dismayed, of course, that over 20% are still just asking learners, which we know in general isn’t of particular use.

This was a set of questions deliberately digging into areas where I think elearning falls down, and (at least with this group of respondents), it’s not good as I’d hope, but not as bad as I feared.  Still, I’d suggest there’s room for improvement, given the constraints above about who the likely respondents are.  It’s not a representative sample, I’d suspect.

Clearly, there are ways to do well, but it’s not trivial. I’m arguing that we can do good elearning without breaking the bank, but it requires an understanding of the inflection points of the design process where small changes can yield important results. And it requires an understanding of the deeper elements to develop the necessary tools and support. I have been working with several organizations to make these improvements, but it’s well past time to get serious about learning, and start having a real impact.

So over to you: do you see this as a realistic assessment of where we are? And do you take the overall results as indicating a healthy industry, or an industry that needs to go beyond haphazard approaches and start practicing Learning Engineering?

*And, let me say, thanks  very much to those respondents who bothered to take the time to respond.  It was quick, but still, the effort was completely appreciated.

 

Moving forward

11 May 2016 by Clark Leave a Comment

I’ve argued before that there’s a pretty clear path forward for organizations.  The necessity to become agile means that the old ‘command and control’ approach won’t cut it any longer. What’s required is tapping into the ability of people to work together.  The new structure is focused on teams (stayed tuned for my review of Amy Edmondson’s Teaming) that  are given the tasks to solve problems, trouble shoot, design new products and services, and generally continue to adapt.  In short, to learn. And I want to talk about the L&D role here, at least the potential one.

Certain elements are required.  The teams need  a number of things to be effective.  They have  to be given  meaningful tasks, to have the freedom to pursue them, to have the ability to experiment (and fail) as necessary, and to be accountable.  To collaborate successfully to accomplish their goals, they need certain features internally:  they need to have diverse representation, be open to new ideas, have time for reflection, and it has to  be safe to contribute.

This takes a new approach from the organization. It takes leadership to make such a culture, and the culture itself has to make it possible for these to occur and to get people to be motivated to contribute.  Two  elements really contribute: contribution,  and transparency.  People need to know what each other is doing, and be willing to chip in and assist.  This happens both within teams and beyond.

So what is L&D’s role?  First, to model the desired behavior. L&D should be practicing what it preaches in experimenting and continually improving. There should be teams assigned to tasks, and the practitioners should be acting as members of their communities.   They should be evangelizing, piloting, and sharing their successes with this approach, while continually learning more.

Then, L&D should be working with others as teams to meet their client needs.  They should be working to innovate around the solutions.  They should be promoting and executing on pilots that get fleshed out.  And they should be gradually raising awareness about the processes and the culture.

Done well, this movement reduces turnover, increases engagement, and produces better outcomes.  It’s not trivial; there are nuances and challenges that will have to be addresses.  On the other hand, evidence is converging that this  is the future of business. So are you preparing for it, or waiting to be blind-sided?  If you’re looking for guidance in getting going, I’m easy to find.

 

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