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My Professional Learner’s Toolkit

21 November 2017 by Clark 7 Comments

My colleague, Harold Jarche, recently posted about his professional learning toolkit, reflecting our colleague Jane Hart’s post about a Modern Learner’s Toolkit. It’s a different cut through the top 10 tools.  So I thought I’d share mine, and my reflections.

Favorite browser and search engine: I use Safari and Google, by default. Of course, I keep Chrome and Firefox around for when something doesn’t work (e.g. Qualtrics).  I would prefer another search engine, probably DuckDuckGo, but I’m not facile with it, for instance finding images.

A set of trusted web resources: That’d be Wikipedia, pretty much. And online magazines, such as eLearnMag and Learning Solutions, and ones for my personal interests. I use Pixabay many times to find images.

A number of news and curation tools: I use Google News and the ABC (Oz, not US) in my browser, and the BBC and News apps on my iDevices. I also use Feedblitz to bring blogposts into my email.  I keep my own bookmarks using my browser.

Favorite web course platforms: I haven’t really taken online courses. I’ve used Zoom to share.

A range of social networks: I use LinkedIn professionally, as well as Slack. And Twitter, of course.  I stay in touch with my ITA colleagues via Skype.  Facebook is largely personal.

A personal information system: I use both Notability and Notes to take notes.  Notes more for personal stuff, Notability for work-related. I use Omnigraffle for diagrams and mindmaps.  And OmniOutliner also helps when I want to think hierarchically.

A blogging or website tool: I use WordPress for Learnlets (i.e. here), and I use Rapidweaver for my sites: Quinnovation and my book sites.

A variety of productivity apps and tools: Calendar is crucial, and Pagico keeps me on track for projects. I use Google Maps for navigation. I use SplashID for passwords and other private data. I often read and markup documents on my iPad with GoodReader. CloudClip lets me share a multi-item clipboard across my devices.    Reflection: this overlaps with the personal information system.

A preferred office suite: I don’t have a preferred suite, though I’d like to use the Apple Suite. I use Word to write (Pages hasn’t had industrial-strength outlining), Keynote to create presentations (e.g. one from each suite). I don’t create sheets often.

A range of  communication and collaboration tools: I use Google Drive to collaborate on representations.  I have used Dropbox to share documents as well. And of course Mail for email.   Reflection: this overlaps with social networks.

1 or more smart devices: I’d be lost without my iPhone and iPad (neither of which is the latest model). I use the phone for ‘in the moment’ things, the iPad for when I have longer time frames.

So, that’s my toolkit, what’s yours?

Jane's toolkit diagram

#AECT17 Reflections

15 November 2017 by Clark Leave a Comment

Ok, so I was an academic for a brief and remarkably good period of time (a long time ago). Mind you, I’ve kept my hand in: reviewing journal and conference submissions, writing the occasional book chapter, contributing to some research, even playing a small role in some grant-funded projects.  I like academics, it’s just that circumstances took me away (and I like consulting too; different, not one better). However, there’re a lot of benefits from being engaged, particularly keeping up with the state of the art. At least one perspective… Hence, I attended the most recent meeting of the Association of Educational Communications & Technology, pretty much the society for academics in instructional technology.

The event features many of your typical components: keynotes, sessions, receptions, and the interstitial social connections. One of the differences is that there’s no vendor exhibition. And there are a lot of concurrent sessions: roughly 27 per time slot!    Now, you have to understand, there are multiple agendas, including giving students and new faculty members opportunities for presentations and feedback. There are also sessions designed for tapping into the wisdom of the elders, and working sessions to progress understandings. This was only my second, so I may have the overall tenor wrong.  Regardless, here are some reflections from the event:

For one, it’s clear that there’s an overall awareness of what could, and should, be happening in education. In the keynotes, the speakers repeatedly conveyed messages about effective learning. What wasn‘t effectively addressed was the comprehensive resistance of the education system to meaningful change.  Still, all three keynotes, Driscoll, Cabrera, and Reeves, commented in one way or another on problems and opportunities in education. Given that many of the faculty members come from Departments of Education, this is understandable.

Another repeated emergent theme (at least for me) was the need for meaningful research. What was expressed by Tom Reeves in a separate session was the need for a new approach to research grounded in focusing on real problems. I’ve been a fan of his call for Design-Based Research, and liked what he said: all thesis students should introduce their topics with the statement “the problem I’m looking at is”. The sessions, however, seemed to include too many small studies. (In my most cynical moments, I wonder how many studies have looked at teaching students or teacher professional development and their reflections/use of technology…).

One session I attended was quite exciting. The topic was the use of neuroscience in learning, and the panel were all people using scans and other neuroscience data to inform learning design. While I generally deride the hype that usually accompanies the topic, here were real researchers talking actual data and the implications, e.g. for dyslexia.  While most of the results from research that have implications for design are still are at the cognitive level, it’s important to continue to push the boundaries.

I focused my attendance mostly on the Organizational Training & Performance group, and heard a couple of good talks.  One was a nice survey of mentoring, looking across the research, and identifying what results there were, and where there were still opportunities for research. Another study did a nice job of synthesizing models for human performance technology, though the subsequent validation approach concerned me.

I did a couple of presentations myself that I’ll summarize in tomorrow’s post, but it was a valuable experience. The challenges are different than in corporate learning technology, but there are interesting outcomes that are worth tracking.  A valuable experience.

FocusOn Learning reflections

27 June 2017 by Clark Leave a Comment

If you follow this blog (and you should :), it was pretty obvious that I was at the FocusOn Learning conference in San Diego last week (previous 2 posts were mindmaps of the keynotes). And it was fun as always.  Here are my reflections on what happened a bit more, as an exercise in meta-learning.

There were three themes to the conference: mobile, games, and video.  I’m pretty active in the first two (two books on the former, one on the latter), and the last is related to things I care and talk about.  The focus led to some interesting outcomes: some folks were very interested in just one of the topics, while others were looking a bit more broadly.  Whether that’s good or not depends on your perspective, I guess.

Mobile was present, happily, and continues to evolve.  People are still talking about courses on a phone, but more folks were talking about extending the learning.  Some of it was pretty dumb – just content or flash cards as learning augmentation – but there were interesting applications. Importantly, there was a growing awareness about performance support as a sensible approach.  It’s nice to see the field mature.

For games, there were positive and negative signs.  The good news is that games are being more fully understood in terms of their role in learning, e.g. deep practice.  The bad news is that there’s still a lot of interest in gamification without a concomitant awareness of the important distinctions. Tarting up drill-and-kill with PBL (points, badges, and leaderboards; the new acronym apparently)  isn’t worth significant interest!  We know how to drill things that must be, but our focus  should be on intrinsic interest.

As a side note, the demise of Flash has left us without a good game development environment. Flash is both a development environment and a delivery platform. As a development environment  Flash had a low learning threshold, and yet could be used to build complex games.  As a delivery platform, however, it’s woefully insecure (so much so that it’s been proscribed in most browsers). The fact that Adobe couldn’t be bothered to generate acceptable HTML5 out of the development environment, and let it languish, leaves the market open for another accessible tool. And Unity or Unreal provide good support (as I understand it), but still require coding.  So we’re not at an easily accessible place. Oh, for HyperCard!

Most of the video interest was either in technical issues (how to get quality and/or on the cheap), but a lot of interest was also in interactive video. I think branching video is a real powerful learning environment for contextualized decision making.  As a consequence the advent of tools that make it easier is to be lauded. An interesting session with the wise Joe Ganci (@elearningjoe) and a GoAnimate guy talked about when to use video versus animation, which largely seemed to reflect my view (confirmation bias ;) that it’s about whether you want more context (video) or concept (animation). Of course, it was also about the cost of production and the need for fidelity (video more than animation in both cases).

There was a lot of interest in VR, which crossed over between video and games.  Which is interesting because it’s not inherently tied to games or video!  In short,  it’s a delivery technology.  You can do branching scenarios, full game engine delivery, or just video in VR. The visuals can be generated as video or from digital models. There was some awareness, e.g. fun was made of the idea of presenting powerpoint in VR (just like 2nd Life ;).

I did an ecosystem presentation that contextualized all three (video, games, mobile) in the bigger picture, and also drew upon their cognitive and then L&D roles. I also deconstructed the game Fluxx (a really fun game with an interesting ‘twist’). Overall, it was a good conference (and nice to be in San Diego, one of my ‘homes’).

Evil design?

6 June 2017 by Clark 1 Comment

This is a rant, but it’s coupled with lessons.  

I’ve been away, and one side effect was a lack of internet bandwidth at the residence.  In the first day I’d used up a fifth of the allocation for the whole time (> 5 days)!  So, I determined to do all I could to cut my internet usage while away from the office.  The consequences of that have been heinous, and  on the principle of “it’s ok to lose, but don’t lose the lesson”, I want to share what I learned.  I don’t think it was evil, but it well could’ve been, and in other instances it might be.

So, to start, I’m an Apple fan.  It started when I followed the developments at Xerox with SmallTalk and the Alto as an outgrowth of Alan Kay‘s Dynabook work. Then the Apple Lisa was announced, and I knew this was the path I was interested in. I did my graduate study in a lab that was focused on usability, and my advisor was consulting to Apple, so when the Mac came out I finally justified a computer to write my PhD thesis on. And over the years, while they’ve made mistakes (canceling HyperCard), I’ve enjoyed their focus on making me more productive. So when I say that they’ve driven me to almost homicidal fury, I want you to understand how extreme that is!

I’d turned on iCloud, Apple’s cloud-based storage.  Innocently, I’d ticked the ‘desktop/documents’ syncing (don’t).  Now, with  every other such system that I know of, it’s stored locally *and* duplicated on the cloud.  That is, it’s a backup. That was my mental model.  And that model was reinforced:  I’d been able to access my files even when offline.  So, worried about the bandwidth of syncing to the cloud, I turned it off.

When I did, there was a warning that  said something to the effect of: “you’ll lose your desktop/documents”.  And, I admit, I didn’t interpret that literally (see: model, above).  I figured it would disconnect their syncing. Or I’d lose the cloud version. Because, who would actually steal the files from your hard drive, right?

Well, Apple DID!  Gone. With an option to have them transferred, but….

I turned it back on, but didn’t want to not have internet, so I turned it off again but ticked the box that said to copy the files to my hard drive.  COPY BACK MY OWN @##$%^& FILES!  (See fury, above.)   Of course, it started, and then said “finishing”.  For 5 days!  And I could see that my files weren’t coming back in any meaningful rate. But there was work  to do!

The support  guy I reached had some suggestion that really didn’t work. I did try to drag my entire documents folder from the iCloud drive to my hard drive, but it said it was making the estimate of how long, and hung on that for a day and a half.  Not helpful.

In meantime, I started copying over the files I needed to do work. And continuing to generate the new ones that reflected what I was working on.  Which meant that the folders in the cloud, and the ones on my hard drive that I  had  copied over, weren’t in sync any longer.  And I have a  lot of folders in my documents folder.  Writing, diagrams, client files, lots of important information!

I admit I made some decisions in my panic that weren’t optimal.  However, after returning I called Apple again, and they admitted that I’d have to manually copy stuff back.  This has taken hours of my time, and hours yet to go!

Lessons learned

So, there are several learnings from this.  First, this is bad design. It’s frankly evil to take someone’s hard drive files after making it easy to establish the initial relationship.  Now, I don’t  think Apple’s intention was to hurt me this way, they just made a bad decision (I hope; an argument could be made that this was of the “lock them in and then jack them up” variety, but that’s contrary to most of their policies so I discount it).  Others, however,  do make these decisions (e.g. providers of internet and cable from whom you can only get a 1 or 2  year price which will then ramp up  and unless you remember to check/change, you’ll end up paying them more than you should until you get around to noticing and doing something about it).  Caveat emptor.

Second, models are important and can be used for or against you. We do  create models about how things work and use evidence to convince ourselves of their validity (with a bit of confirmation bias). The learning lesson is to provide good models.  The warning is to check your models when there’s a financial stake that could take advantage of them for someone else’s gain!

And the importance of models for working and performing is clear. Helping people get good models is an important boost to successful performance!  They’re not necessarily easy to find (experts don’t have access to 70% of what they do), but there are ways to develop them, and you’ll be improving your outcomes if you do.

Finally, until Apple changes their policy, if you’re a Mac and iCloud user I  strongly recommend you avoid the iCloud option to include Desktop and Documents in the cloud unless you can guarantee that you won’t have a bandwidth blockage.  I like the idea of backing my documents to the cloud, but not when I can’t turn it off without losing files. It’s a bad policy that has unexpected consequences to user expectations, and frankly violates my rights to  my data.

We now return you to our regularly scheduled blog topics.

 

Disruptive Innovation

18 May 2017 by Clark Leave a Comment

I recently came across a document  (PDF) about disruptive innovation based upon Clayton Christensen’s models, which I’d heard about but hadn’t really penetrated. This one was presented around higher education innovation (a topic I’ve  some familiarity with ;), so it provided a good basis for me to explore the story.  It had some interesting features that are worth portraying, and then some implications for my thoughts on innovation, so I thought I’d share.

The model’s premise is that disruption requires two major things: a technology enabler and a business model innovation.  That is, there has to be a way to deliver this new advance, and it has to be coupled with a way to capitalize on the benefits.  It can’t just be a new technology in an existing business model, as that’s merely the traditional competitive innovation. Similarly, a new business model around existing technology is still within  competitive advancement.

A related requirement is to have a new entity ready to capitalize. This quote captured me: “In those few instances in which the leader in one generation became the leader in the next disruptive one, the company did so by setting up a completely autonomous business unit…”  You can’t do disruption from inside the game.  Even if you’re a player, you have to liberate resources to start anew.

Which is quite different than most innovation. Typical innovation is ‘within the box’.  This comes from having an environment where people can experiment, share, be exposed to new ideas, and allowing it to incubate (ferment/percolate) over time.  And this is a good thing. Disruptive innovation makes new industries, new companies, etc.  And that’s also good (except, perhaps, for the disrupted).  The point being that both innovations are valuable, but different.

It’s not clear to me what happens when an internal innovation comes up with an idea that’s really disruptive. Clearly, if the idea  clears the hurdles of complacency and inertia, you’d probably want to spin it off.  But most innovations just need a fair airing and trialing to get traction (though depending on scope, a bit of change management might be useful).

I encourage innovation, and creating the environment where it can happen. It’s valuable even in established businesses, and a fair bit is known about how to create an environment where it can flourish.  So, what can we innovate about innovation?

Innovation Thoughts

27 April 2017 by Clark Leave a Comment

So I presented on innovation to the local ATD chapter a few weeks ago, and they did an interesting and nice thing: they got the attendees to document their takeaways. And I promised to write a blog post about it, and I’ve finally received the list of thoughts, so here are my reflections.  As an aside, I’ve written separate articles on L&D innovation recently for both CLO magazine and the Litmos blog  so you can check those out, too.

I started talking about why  innovation was needed, and then what it was.  They recalled that I pointed out that by definition an innovation is not only a new idea, but one that is implemented  and leads to better results.  I made the point that when you’re innovating, designing, researching, trouble-shooting, etc, you don’t know the answer when you start, so they’re  learning situations, though  informal,  not formal.  And they heard me note that agility and adaptation are premised on informal learning of this sort, and that the opportunity is for L&D to take up the mantle to meed the increasing need.

There was interest but some lack of clarity  around meta-learning. I emphasize that learning to learn may be your best investment, but  given that you’re devolving responsibility you shouldn’t assume that individuals are automatically possessed of optimal learning skills. The focus then becomes developing learning to learn skills, which of needs is done  across some other topic. And, of course, it requires the right culture.

There were some terms they heard that they weren’t necessarily clear on, so per the request, here are the terms (from them) and my definition:

  • Innovation by Design: here I mean deliberately creating an environment where innovation can flourish. You can’t plan for innovation, it’s ephemeral, but you can certainly create a felicitous environment.
  • Adjacent Possible: this is a term Steven Johnson used in his book Where Good Ideas Come From, and my take is that it means that lateral inspiration (e.g. ideas from nearby: related fields or technologies) is where innovation happens, but it takes exposure to those ideas.
  • Positive Deviance:  the idea (which I heard of from Jane Bozarth) is that the best way to find good ideas is to find people who are excelling and figure out what they’re doing differently.
  • Hierarchy and Equality: I’m not quite sure what they were referring to hear (I think more along the lines of  Husband’s Wirearchy versus hierarchy) but the point is to reduce the levels and start tapping into the contributions possible from all.
  • Assigned roles and vulnerability: I’m even less certain what’s being referred to here (I can’t be responsible for everything people take away ;), but I could interpret this to mean that it’s hard to be safe to contribute if you’re in a hierarchy and are commenting on someone above  you.  Which again is an issue of safety (which is why I advocate that leaders ‘work out loud’, and it’s a core element of Edmondson’s Teaming; see below).

I used the Learning Organization Dimensions diagram (Garvin, Edmondson & Gino)  to illustrate the components of successful innovation environment, and these were reflected in their comments. A number mentioned  psychological safety in particular as well as  the other elements of the learning environment. They also picked up on the importance of  leadership.

Some other notes that they picked up on included:

  • best principles instead of best practices
  • change is facilitated when the affected individual choose to  change
  • brainstorming needs individual work before collective work
  • that trust is required to devolve responsibility
  • the importance of coping with ambiguity

One that was provided  that I know I didn’t say because I don’t believe it, but is interesting as a comment:

“Belonging trumps diversity, and security trumps grit”

This is an interesting belief, and I think that’s likely the case if it’s  not safe to experiment and make mistakes.

They recalled some of the books I mentioned, so here’s the list:

  • The Invisible Computer  by Don Norman
  • The Design of Everyday Things  by Don Norman
  • My  Revolutionize Learning and Development  (of course ;)
  • XLR8 by John Kotter (with the ‘dual operating system‘ hypothesis)
  • Teaming to Innovate by Amy Edmondson (I reviewed it)
  • Working Out Loud by John Stepper
  • Scaling Up Excellence by Robert I. Sutton and Huggy Rao (blogged)
  • Organize for Complexity by Niels Pflaeging (though they heard this as a concept, not a title)

It was a great evening, and really rewarding to see that many of the messages stuck.  So, what are your thought around innovation?

 

Top 10 Tools for @C4LPT 2017

19 April 2017 by Clark Leave a Comment

Jane Hart is running her annual Top 100 Tools for Learning poll  (you can vote too), and here’s my contribution for this year.  These  are my personal learning tools, and are ordered  according to Harold Jarche’s Seek-Sense-Share models, as ways to find answers, to process them, and to share for feedback:

  1. Google Search is my go-to tool when I come across something I haven’t heard of. I typically will choose the Wikipedia link if there is one, but also will typically open several other links and peruse across them to generate a broader perspective.
  2. I use GoodReader on my iPad to read PDFs and mark up journal submissions.  It’s handy for reading when I travel.
  3. Twitter  is one of several ways I keep track of what people are thinking about and looking at. I need to trim my list again, as it’s gotten pretty long, but I keep reminding myself it’s drinking from the firehose, not full consumption!  Of course, I share things there too.
  4. LinkedIn is another tool I use to see what’s happening (and occasionally engage in). I have a group for the Revolution,  which largely is me posting things but I do try to stir up conversations.  I also see and occasionally comment on posting by others.
  5. Skype  let’s me  stay in touch with my ITA colleagues, hence it’s definitely a learning tool. I also use it occasionally to have conversations with folks.
  6. Slack is another tool I use with some groups  to stay in touch. People share there, which makes it useful.
  7. OmniGraffle is my diagramming tool, and diagramming is a way I play with representing my understandings. I will put down some concepts in shapes, connect them, and tweak until I think I’ve captured what I believe. I also use it to mindmap keynotes.
  8. Word is a tool I use to play with words as another way to explore my thinking. I use outlines heavily and I haven’t found a better way to switch between outlines and prose. This is where things like articles, chapters, and books come from. At least until I find a better tool (haven’t really got my mind around Scrivener’s organization, though I’ve tried).
  9. WordPress is my blogging tool (what I’m using here),  and serves both as a thinking tool (if I write it out, it forces me to process it), but it’s also a share tool (obviously).
  10. Keynote is my presentation tool. It’s where I’ll noodle out ways to share my thinking. My presentations  may get rendered to Powerpoint eventually out of necessity, but it’s my creation and preferred presentation tool.

Those are my tools, now what are yours?  Use the link to let Jane know, her collection and analysis of the tools is always interesting.

Diagram!

8 February 2017 by Clark Leave a Comment

One of the things that I feel is a really useful tool in my ongoing learning, in my ‘making sense of the world’ is diagramming.  I find diagrams to be  a really powerful way to understand not just elements, but relationships.  And yet it doesn’t feel like diagramming gets enough respect.  So I want to make a  case for the diagram.

Language is good. Our brains have evolved to use it. But it has trouble communicating complex relationships.  For an example, once I wrote this:

They found that while subjects would rate the analogies, from best to worst, as literally similar, true analogy, mere appearance, and false analogy, their recall for stories, from best to worst, was literally similar, mere appearance, true analogy, and false analogy.

Try discerning the important difference!  My PhD advisor kindly pointed out that actually parsing this was hard, and recommended a diagram instead. Here’s a rendition of what resulted:

structure task outcomes diagram

In this case it’s much easier to see how the two differed.  (If you want to find out what’s important  in the diagram, I’m happy to talk about analogical reasoning for as long as you can stand it! ;)

The point I’m making is that there are times when diagrams are very useful for communicating.  And, if you’ve followed this blog for a fair amount of time, you’ve seen I use diagrams a lot. I use them to think ‘out loud’, and I think it’s important.  As Larkin & Simon argued in their Cognitive Science article, Why a Diagram is (Sometimes) Worth Ten  Thousand Words,  diagrams let us map conceptual relationships to spatial ones. And so if I want to understand the conceptual relationships, I start laying out spatially, and adjust until they make sense to me.

And my concern is that we aren’t using this powerful visual tool enough.  Sketchnotes are really nice ways to capture presentations, and depending on the skill of the noter, they may communicate it all, or help recall if you’ve seen it. Similarly, my mindmaps of keynotes capture the flow of the discussion and the relationships (at least as I parsed it), but may only make sense if you heard the talk.

But representing things with diagrams is not only a personal thinking tool, it can be a powerful way to communicate concepts, and that’s an important component of a good learning experience design, providing a conceptual model to guide performance.

So I’m surprised we don’t talk about diagrams more. It may seem hard (certainly trying to create an infographic is harder than it seems, from my experience ;), but there’s some systematicity to it. There are principles, and types of diagrams, and more to explore.  And tools that make it easier (though even Powerpoint or Keynote can be used to make diagrams).  Diagrams aren’t the only visuals that help (c.f. graphs and tables), but they’re an important tool in your thinking toolbox.  I encourage you, as part of your meta-learning toolkit, to play around and get your mind around diagrams. Your thinking, and your learning design, can be better as a consequence.

Culture or Cultures?

25 January 2017 by Clark Leave a Comment

A twitter pointer led me to an HBR article arguing that We’re Thinking about Organizational Culture all Wrong.  In it, the author argues that it’s fallacious to think that there’s just one organizational culture, , and that all people buy into it.  I agree, and yet where the author leads us is, I think, misleading, or at least not as helpful as it could be.

The argument includes two major thrusts. The first is that the cultural values may be interpreted differently.  What you mean by ‘free’ and what I mean may differ.  Take, for instance, the  difference between ‘free beer’ and ‘free speech’ (a classic example).  And this certainly can be the case.  The second is that people may comply with the culture even if they don’t agree with it. There are multiple reasons, such as job security, that could support this.

The result, according to the article, is that corporate ‘culture’ isn’t a set of shared values, it’s a “web of power relationships”.  That’s quite a leap, but the point is apt: these relationships can facilitate,  or hinder, individual goals.  However, one statement near the end rings wrong for me:

“Reliance on culture as a way to create unity can mislead those in positions of power into thinking that the core values expressed by the organization are actually uncritically accepted by employees.”.

I agree, but I think it’s simplistic.  No one in power should  be naive enough to believe that anyone uncritically accepts any values.  Instead, the view should be to recognize what core values facilitate the most effective outcomes for the organization, and then  follow some well-tested rules about change:

  • sell the vision
  • make it a choice
  • support
  • know how to address the expected problems
  • be prepared to address the unexpected
  • evangelize
  • reward
  • test and tweak
  • persist

It may make sense to start small and spread virally rather than make it an overall change initiative.  Still, I think it’s a worthwhile goal.

There is a clear value proposition about having a culture that supports innovation, and identifiable components.  Abandoning the effort because culture is complex seems a missed opportunity.  The benefits are big. Cultures are developed and do change. Doing so systematically, and systemically, seem to me to be the path to competitive success.  What am I missing?

Top 10 Tools for Learning 2016

12 April 2016 by Clark Leave a Comment

It’s that time again: Jane Hart is running her 2016 (and 10th!) Top 100 Tools for Learning poll. It’s a valuable service, and points out some interesting things and it’s interesting to see the changes over time.  It’s also a way to see what others are using and maybe find some new ideas.  She’s now asking that you categorize them as Education, Training & Performance Support, and/or Personal Learning & Productivity.  All  of mine fall in the latter category, because my performance support tools are productivity tools!  So here’re my votes, FWIW:

Google Search is, of course, still my top tool. I’m looking up things several if not many times a day. It’s often a gateway to Wikipedia, which I heavily rely on, but a number of times I find other sources that are equally valuable, such as research or practice sites that have some quality inputs.

Books are still a major way I learn. Yes, I check out books from the library and read them.  I also acquire and read them on my iPad, such as Jane’s great  Modern Workplace Learning.  In my queue is Jane Bozarth’s  Show Your Work.  

Twitter is a  go-to. I am pointed to many serendipitously interesting things, and of course I point to things as well. The learning chats I participate in are another way twitter helps.  Tweetdeck is my twitter tool; columns are a must.

Skype  is a tool I use for communicating with folks to get things done, but also to have conversations (e.g. with my ITA colleagues), whether chat or voice.

Facebook  is also a way I stay in touch with friends and colleagues (those colleagues that I also consider friends; Facebook is more a personal learning tool than  a business tool for me).

LinkedIn  is a way to stay in touch with people, and in particular the  L&D Revolution group is where I want to keep the dialog alive about the opportunity. The articles in LinkedIn  are occasionally of interest too, and it’s always an education to see who wants to link ;).

WordPress is my blogging tool (where you’re at right now), and it’s a way I think ‘out loud’ and the feedback I get is a wonderful way to learn.  Things that eventually appear in presentations and writing typically appear here first, and some of the work I do for others manifests here (typically anonymized).

Word  is my go-to writing tool, and while I use Pages at times too (e.g. if I’m traveling with my iPad), Word is my industrial strength tool.  Writing forces me to get concrete about my thinking.

Omnigraffle  is as always  my diagramming tool, and it’s definitely a way I express and refine my thinking.  Obviously, you’ll see my diagrams here, but also in presentations and articles/chapters/books. And, of course, my mindmaps.

Keynote  is my presentation creating tool. I sometimes  have to export to PowerPoint, but Keynote is where I work natively.  It helps me turn my ideas from diagrams and/or writing into a story to tell with visual support.

So those are my ‘learning’ tools, for now. Some are ‘content’, some are social media, some are personal representational tools, but reading and talking with others and representing my own thinking are  major learning activities for me.

 

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